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[staff profile] mark posting in [site community profile] dw_maintenance

Happy Saturday!

I'm going to be doing a little maintenance today. It will likely cause a tiny interruption of service (specifically for www.dreamwidth.org) on the order of 2-3 minutes while some settings propagate. If you're on a journal page, that should still work throughout!

If it doesn't work, the rollback plan is pretty quick, I'm just toggling a setting on how traffic gets to the site. I'll update this post if something goes wrong, but don't anticipate any interruption to be longer than 10 minutes even in a rollback situation.

mbarker: (ISeeYou2)
[personal profile] mbarker posting in [community profile] wetranscripts
 Writing Excuses 21.10: The Cold Open - Voice

From https://writingexcuses.com/21-10-the-cold-open-voice


Key Points: Voice? Sound, cadence, rhythm... Voice-driven openings. Someone ruminating about something. Aesthetic voice: cadence, rhythm, tone. Story questions. Reason to care. Genre. Failure? Writer trying to figure out what the story is, so the ruminations have no significance or bearing on the story. An interesting person thinking about an interesting thing for an interesting reason. Authority and control. Make it interesting, dynamic, engaging. Don't be too flowery. Beware purple prose. Feels like poetry, like a song. Beware lack of focus, so much ornamentation that the reader doesn't know where to focus. Songs! Voice-driven openings filter readers. It also gives the reader a lens or filter to use. Usually both things at once, voice and action. Interesting characters need to deal with something. Some transition. Do it for a reason. Listen to people. Use movement, songs, other prose to get the rhythm. Read your prose out loud! Use voice sparingly. Balance action and voice. 


[Season 21, Episode 10]


[Mary Robinette] This episode of Writing Excuses has been brought to you by our listeners, patrons, and friends. If you would like to learn how to support this podcast, visit www.patreon.com/writingexcuses.


[Season 21, Episode 10]


[Mary Robinette] This is Writing Excuses.

[DongWon] The Cold Open - Voice.

[Erin] Tools, not rules.

[Mary Robinette] For writers, by writers.

[Mary Robinette] I'm Mary Robinette.

[DongWon] I'm DongWon.

[Erin] I'm Erin.


[Erin] And I'm super excited today about voice as a way to open a novel, a story, a whatever you're writing. We've been talking a little bit about the idea that there is a difference between an action-focused opening and a voice-focused opening. And, of course, those are a spectrum, but if it is a spectrum, I prefer to be on the far voice side of things. So, I'm interested to find out why am I doing that, and what am I gaining from it? Mary Robinette, you're the one who sort of introduced this, like, interesting balance that we're standing on. So what would you say a voice-driven opening has in it?

[Mary Robinette] Well, I have to give credit that I became aware of the distinction from Donald Moss. I took one of his classes on opening, and he talked about this as the thing that is kind of one of the pieces that is hooking the reader and bringing them in. In an action-driven opening, it is... Which we'll talk about in depth next week... It is... There's a character who is doing a thing, and that pulls you into the story, an interest in what they're doing. With a voice-driven opening, the thing that pulls you in initially is the sound, the cadence, the rhythm, all of those things for the voice. And these are like... Most stories have both of these things happening. There is a voice and there is action. But there are some that are... That there's nothing happening. So I'm going to give you an example of a voice-driven opening, which I think most people will recognize. But in a voice-driven opening, it's a character who's ruminating about something. There's a thing that they are pondering, or... And it's not always... The character can sometimes be the narrator.

[DongWon] Yeah.

[Mary Robinette] And not someone who's going to appear in the story. But, here's an example:


Far out in the uncharted backwaters of the unfashionable end of the western spiral arm of the galaxy lies a small unregarded yellow sun. Orbiting this at a distance of roughly 98 million miles is an utterly insignificant little blue green planet whose ape-descended life forms are so amazingly primitive that they still think digital watches are a pretty neat idea.


[Chuckles]

[Erin] This is [garbled] by your voice, when you read those words.

[Mary Robinette] Well, I think, like... I have tried to read this... I can read this in my normal voice, but it calls out for that...

[DongWon] Yeah.

[Mary Robinette] Among other things.

[DongWon] Well, I mean, that's part of the specificity of voice is that you're hearing a voice with it.

[Mary Robinette] Yeah. But there's nothing happening in this. There's absolutely no action. There's not even a character in this. So John had a list of things that he thinks are the tools. I have modified it for myself. There's the aesthetic voice. Like, cadence, rhythm, tone, that kind of thing. And there's the story questions, like what do we want the readers to wonder about? And then a reason to care, like, why is this important? And it's not that the reader has to understand... The reader doesn't need to understand why it's important. Yet. But it's important for the author to know. And then you usually want to try to get across genre during that section. And so when you look at that opening, again, there's the story question of, like, who is looking at us that thinks that we are primitive, and that digital watches are not a pretty neat idea? I mean, like, who is this person?

[Chuckles]

[Mary Robinette] It definitely sets up genre. Because this is... We're clearly being viewed by someone who is not human. There's a definite aesthetic voice. And then the reason to care, why is this important, as we move into the story, we find out that it's really important because a Vogon construction fleet is about to come through.

[DongWon] Yeah.


[Mary Robinette] So even though we don't necessarily know yet, when I see voice-driven openings fail, it's a lot of times less that it's voice-driven and more that the writer is trying to figure out what the story is. And so the thing that the character is ruminating about is something that will have no significance or bearing on the rest of the story. So there is no reason for us to invest in it at all.

[Erin] Yeah. Sort of the... As you were saying that, the way I was thinking about it is an interesting person thinking about an interesting thing for an interesting reason.

[Mary Robinette] That's a great way to say it.

[Erin] And it sounds like if any of those three is not interesting, like, their voice is very, like, monotonous for whatever reason, it doesn't have a lot of rhythm and cadence, they're... The story question is, like, should I eat peanut butter and jelly today? And the reason they're thinking about it is, it's Tuesday. Like, unless they're about to get hit by a meteor two seconds after this happens...

[DongWon] Yeah.

[Erin] It's not really... I mean, you can have a... Like, an aggressively boring voice, boring reason, like The Secret Life of Walter Mitty, I think. Isn't that the one that's about a guy who's like... He's living a really, really boring life.

[DongWon] Yeah, yeah, yeah.

[Erin] And just wishes his life was better.

[DongWon] Yeah.

[Erin] And so some of the opening is like forcing you to live his really, like, boring life. But I think as long as one of those three is interesting, or all three of those things are interesting, then it really works.


[DongWon] Yeah. I mean, I think when we talk about voice-driven openings, it is that thing that I was talking about in an earlier episode about authority and control. Right? This is a place for you to really exert control over your reader, in a certain way, and you're going to be like, no no no no no no. Slow down. We're going to look at this really simple quiet thing. We're going to talk about why pocket... Or digital watches are a neat idea, and how silly that is. Right? We're going to be in a particular perspective and experience something in a very controlled way at the pace that I want you to. Right?

[Mary Robinette] Yeah.

[DongWon] So if that is eating a peanut butter sandwich for some reason, then you have to make that interesting. Right? You have to make that dynamic. And this really relies on a lot of the prose tools that we've learned, around rhythm, musicality, word choice, sentence structure, all those things you have to be interesting and engaging. And I think where a voice-driven opening can fall flat is one, by being too flowery. Right?

[Mary Robinette] Yeah.


[DongWon] I think the failure mode of a voice-driven opening is what we call purple prose. Right? Of something that just goes so out of pocket, so deep off the one end of it that you're like, okay, this is just word salad. I don't know what's happening here.

[Mary Robinette] Yeah.

[DongWon] The good version of that uses all of the tools available to you, and the one that I think about the most is rhythm and musicality. I think what drives a voice-driven opening is that thing. of it almost feels like a poem, it almost feels like a song. And that cadence is bringing you deeper into the story, even though no action is happening yet. And so I think that's one thing I want you to think about, is think about epic poetry, think about how Homeric verse grabs you and pulls you in. Think about how Seamus Heaney grabs you and pulls you in, in his translation of Beowulf. Right? Those kinds of things are the things I think to really think about when you're like, How do I set up a long story using just the tools I have at my disposal for description?

[Mary Robinette] Yeah. The... I'm really glad you said all of that, particularly mentioning purple prose, because I think the problem... It's the same problem on two different scales. The problem with purple prose is that people put in so much ornamentation into the language that you don't know where to focus. And when you have a voice-driven opening that is not about a specific thing...

[DongWon] Yeah.

[Mary Robinette] Let that reader doesn't know where to focus or why they should be paying attention.

[DongWon] Yeah.


[Mary Robinette] And so, like the thing with The Hitchhiker's Guide is this is about Earth, like that's... We start far out, and we zoom in, but it is just about Earth. It's not about anything else. It's not about the Vogon's coming in, it's not about any of those other things. It's just one thing that it's about. So I think that's one of the things that you can also think about is where do I want to put my readers attention and why?

[Erin] Yeah. I also think, like, you're talking about epic poetry. But I also think just songs.

[DongWon] Yeah.

[Erin] So, songs have to catch you really fast. They all... A song is very hooky, in the sense that, like, you don't have, like, a thousand pages to get into that song. And so thinking about songs that you like... Why is it that... If you have a song that you're like, I really feel emotional whenever I listen to this particular song, what is it that it's doing? Now there's certain tools we can't use because they're musical, but a lot of times you can see, if the cadence speeds up, that's something that you can emulate. If they're using a particular rhythm, and I like to talk about sort of, like, the technical, like, poetic terms. So, like you have your iambs, which is like, if I remember, like the da dum da dum da dum da dum. And then you have, like, your trochee, which is the other way, dat dum dat dum dat dum dat dum. In fact, when I was looking at examples of trochee, somebody was saying that Taylor Swift uses them a lot. Nice to... Meet you... Where you... Been... It's very, like, rhythmic, and then it changes. So it establishes a rhythm, and then it changes. When music swells, that could be you using more interesting words or having a story question that comes to the front, because you can't swell the music, but you can swell the meaning.

[Mary Robinette] Yeah...

[Erin] And so thinking about what is a song doing to capture that rhythm, and why... Not to say that your story can't be let the bodies hit the floor, but I think sometimes like, with purple prose, it's like a really... Like a screamo...

[Chuckles]

[Erin] Like [screaming]

[DongWon] Yeah.

[Erin] Like, that's a lot. For 3 minutes, it's great. For an entire book, it's maybe a lot.

[DongWon] Yeah.

[Erin] And maybe not everyone is your audience for that. So thinking about what can grab you and therefore how you can grab other people. And with that, we are going to take a short break.


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[Erin] I think right before we went to break, DongWon, you looked like you had something to say.

[DongWon] Yeah. I... One thing I was thinking about, and I think one of the uses of a voice-driven opening, is a little bit filtering your reader. I think it... One thing to think about, with particularly a voice-driven opening, is that some readers will bounce off of it.

[Mary Robinette] Yeah.

[DongWon] There are readers who will pick this up and be like, this isn't for me, this isn't my kind of thing. And I would argue that's a very good thing. What you want to do, in the early pages of your book, are communicate, this book isn't for everyone, this book is for you, Dear reader. And if that reader's like, no, no, no, no, not me, this is for somebody else. They close it and walk away, that's totally fine. You're trying to find your audience. And the way to find your audience is by being fully yourself in an engaging and interesting way. So a voice-driven thing is often communicating things about genre and tone and voice in a way that is specific enough that people will bounce off of it. So if you are out there taking your voice-driven opening to your crit group and half the group is being like, I don't get this, and half the group is like, I love this, then congratulations. I think you've done the thing. Right? You don't need everyone to love that opening, you need some people to love that opening. But the people who it's for better really love it.


[Mary Robinette] Yeah. Yeah, and I think also the word filter is like one of the other things that a voice-driven opening does for you besides filtering out who your readers are, it also provides them a filter or a lens through which to view the book. It says, like, this is...

[DongWon] Yeah.

[Mary Robinette] Some of the framework that you should take coming into it. Like, coming in with The Hitchhiker's Guide thing, some of the framework that you're getting is we are viewing this from the perspective of people who are more advanced technologically than we are, and everything that the character experiences is encountering people that are... That think he's primitive.

[Erin] Yeah.


[Mary Robinette] And so that's the kind of lens, the filter that everything that happens in the story is. The other thing that... I want to switch tangents just a little bit and talk about the fact that most books actually have both things happening at the same time.

[DongWon] Yeah.

[Erin] Yeah.

[Mary Robinette] And so, Erin, you do a lot of this, where you do actually have a character who's doing a thing in the beginning, but it's also very voice-y. What are the kinds of things that you're thinking about when you're creating that?

[Erin] I think I just don't... It is, again, like the interesting person doing an interesting thing. Once you have created a voice of somebody that you find... That I find interesting, I'm less interested in the boring parts of their lives...

[Chuckles]

[Erin] In some ways, and so I want them to be moving. I want them to be having to deal with something. Because it's like if you create a character and you like them, then you kind of want to throw things at them and see if they will catch them. And so their musings about life as a whole are less interesting to me. I'm also a big fan of starting a character in... Not in media res, but in transition. At a point in which they are leaving something behind, or something new is being introduced to them, so they have to... Which is... When we're in transition, we often reflect more on where we came from, and think about where we want to go at the same time.

[Mary Robinette] Yeah.

[Erin] Which allows us to use time a little bit. It gives you a reason to flash back to something, it gives you a reason to anticipate something. But it's all through this particular character's voice as they're thinking about it. So I sort of cheat and give myself like, what's a really cool situation that this person could be in? Okay, Now let me see, like, what their voice wants to do and how I can bring it into the story.

[Mary Robinette] I don't know that that's cheating, so much as...

[Chuckles]

[Mary Robinette] Working smart.

[DongWon] Yeah. I think using time is one of the most important things you can do in the beginning of a book...

[Mary Robinette] Yeah.

[DongWon] In terms of foreshadowing what's going to happen and reflecting on what just happened, thinking about the distant past. All those things that you can do by rooting your character... Us in the perspective of a character that you can play with time in really useful ways. And voice is how you, like, paper over those cracks. That's how you kind of, like, move us smoothly from point to point as you're bouncing around in time, filling in those details. You can use the voice, you can use that to sort of move us through the action in a way that even if I don't entirely get in a physical blocking way what's exactly happening here, I'll roll with it if I'm enjoying the prose of it.


[Mary Robinette] Yeah. And it's like... You just were making me flashback to the metaphor that we've been using about decorating a house.

[DongWon] Yeah.

[Mary Robinette] So I've been using... We've been using the word voice, and I should say that I think of it in kind of three ways. There's the mechanical voice, like, first person, third person, that kind of thing.

[DongWon] Yeah.

[Mary Robinette] What we're talking about here is specifically the aesthetic voice, and you can have... A building can have rooms, and the rooms can be sterile, or if they have a strong aesthetic voice, it can be... They can totally transform, and so that's one of the things that you're doing when you're bringing in that aesthetic voice is you're saying, okay, well, here's the structural stuff of what's happening, but this is how I want you to feel when you're inhabiting this space.

[Erin] And you're like focus... Like I... In one of my very first studio apartments, I painted three of the walls a blood crimson red...

[DongWon] Wow.

[Erin] And we had one white...

[DongWon] Vibe.

[Erin] It was a vibe. I think like... But my like... All my, like, decor and things, like, reinforced that this was happening. So I think that when people came in, they were like, Murder Town? No, wait...

[laughter]

[Erin] It actually seems like this has a reason.

[DongWon] Yeah.

[Erin] So I think you can do things that are striking in a voice, as long as it seems like you have control over them and you did them for a reason. And they're like... It seems like you're doing something on purpose.

[Mary Robinette] Yeah.

[Erin] Which is one thing that I like, is to think about, you control the voice, the voice doesn't control you. I think sometimes, and I do this too, like, you almost want to talk about the voice like it's just doing things, like it's run off with your story.

[Chuckles]

[Erin] And it can feel like that. But, it's like you ultimately have control. You can change how the voice is, you can change how heavily you lean into it, and try to create levels. I think the purple prose happens when you're so exaggerated because...

[DongWon] Yeah.


[Erin] The entire time. Which is why I think it's always fun to go out and listen to people talk.

[DongWon] Yeah.

[Erin] Even people that you don't know who are, like, the most animated, the... Whatever. They have cadence. There are times they pull back in order to get you to lean in. And then they get excited again. Most people have a lot that they're doing with their personal voice.

[DongWon] Yeah.

[Erin] If you listen to the way we use our voices on the podcast and think about what is it that we're doing, what's the difference between the way that each of us speak, how would we each be different characters in a story?

[DongWon] That's funny. I thought when I was talking about the rhythm thing, that I started nodding my head in a specific rhythm and cadence, and then I started speaking along with that rhythm and cadence, and I'm doing it again right now.

[laughter]

[DongWon] And, like, it's unconscious. You know what I mean? And, like, I think we all... You're right, we all use voice in interesting, dynamic ways as we talk. I mean, we all know someone who's a great storyteller and someone who's a terrible storyteller. That person who is a terrible storyteller is not really using their voice in dynamic and interesting ways. They're not framing it in that perspective, they're not making interesting language choices, and there's prob... Their rhythm is probably all over the place when they're trying to talk.


[Mary Robinette] That also brings up a really great tool that people can use. When I'm learning how to do a new accent for audiobooks, one of the things that they'll often do is give you a movement to do with your body in order to remind you of how it should... What you should be doing. So, like, when you're doing French, you draw your hand along and then you go up.

[oh... Chuckles]

[Mary Robinette] And this is... So now I'm French, I'm so sorry to everybody that is listening to me...

[Chuckles]

[Mary Robinette] But it is a thing you can do.

[DongWon] Yeah. That's a really cool trick. I love that.

[Mary Robinette] And so... And it's a way... Like, it's a way to get an exaggerated form of the accent...

[DongWon] Yeah.

[Mary Robinette] Into your body. But I think that the writing version of that is the song, like putting music on that is the rhythms that you want to use. The other trick that I'll use to capture rhythm is sometimes I will look at a writer that has a very distinctive voice, like Rudyard Kipling's Just So stories has a really distinctive aesthetic voice. And so I'll actually just key in a page of that to get those rhythms into my fingers before I start writing.

[Erin] Yeah. I also like to listen... Watch, like, real people, and by that I mean, like, two people on, like, Judge Judy, or, like, a crime documentary. Just because it's an interesting way to hear how different people speak. When I was in college, I took a class by somebody who was, like, a mentee of Anna Deavere Smith, who is an actress who does these one woman shows where she embodies all these different characters, and he talked about, yeah, how do you change your physicality? How do you change how clipped your speech is, how fast it is? When you go up and when you go down? And I think all that stuff is really, really fun to think about when you're writing, because when you read it, which is also... Like reading out loud is great. Because when you read something out loud, a lot of times you can hear the rhythm and the cadence in a way that is sometimes difficult to hear it from in your own head.


[DongWon] Yeah. And I think the thing to really keep in mind when it comes to voice is that it's best used sparingly, like a seasoning. Right? You can really overdo it. And do I think it is... There are moments where you're going to want that dial turned all the way up. But don't sustain that for too long. Right? I think it's really important to hit it right in the opening. And then ease off of it, and then pick it up again at, like, heightened moments. And I think where, again, we get into purple prose territory is when, like Spinal Tap, you're at 11 and you stay at 11 the whole time.

[Mary Robinette] And it's also something that you can use to... For transitions.

[DongWon] Yeah.

[Mary Robinette] Like, again, using audiobook narration, when I'm doing character voices, I hit the character voice hardest when I come into that character to make a distinction between characters, and then I can drop off because the reader's like, oh, okay, and they will intuit the voice in the rest of it. And so you can use that... You can hit it a little bit harder when you come into a new chapter or a new scene in a short story or heightened places as you're saying. But it isn't something that you have to maintain all the time.

[DongWon] Yeah.

[Erin] It's funny. I'm like I don't know that I agree with that. Hit that voice hard!

[Chuckles]

[Erin] Beat it like it... No.

[DongWon] Yeah.

[Erin] But I think that like... I think the problem you can come into is when the voice, like, obfuscates... It hides what's happening...

[DongWon] Yes.

[Erin] In the same way that worldbuilding can get in the way of the story, if, like, every animal has like... Is like a gleepglop instead of a cat. At a certain point, like, you need some sort of, like... You don't even know, is this four legs? Like, the gleepglop had four clickerclackers. At a certain point, you cannot understand what is happening... They're laughing over here... You can't understand what's happening.

[DongWon] Erin broke me.

[laughter]

[Mary Robinette] I don't know why you're pretend... Trying to pretend that you can't... That you're not laughing...

[Chuckles]

[DongWon] The gleepglop had four tickertockers?

[laughter]

[Erin] Clickerclackers.

[DongWon] Oh, clickerclackers. That's... I'm sorry. Tickertockers, gleepglop...

[laughter Peep Peep other strange noises]

[DongWong] All right.

[Erin] Anyway. So...[garbled] you hear what I'm saying, which is that voice can do that too, where you get so into the voice and the way somebody would say something that you lose the plot of what it is you're saying and so does your reader.

[DongWon] We just did, as we just lost the plot.

[laughter]

[Mary Robinette] Which goes back to this being a spectrum. So it's about what is driving the moment, whether it's... What's driving it is the voice, and I think if you... It's... There's the, oh you can obscure the meaning, but there's also the you can forget to have any action happening.

[DongWon] Yeah.

[Mary Robinette] And so there are some moments where you're going to want action to be the driver, and there's some moments where you want the voice to be the driver, but it's not that when the action is driving, that the voice isn't there, it's just it's not the thing that's propelling the scene in that moment.

[Erin] Yeah. In fact, and I'll take this to the homework... I think one of the reasons to have action is the more action that's happening, I think even in our own lives, the less voice-y we become. Like, even your most poetic friend, like, if being attacked by, like, a pack of wolves, probably isn't going to be like, the fur glistened in the moonlight...

[Chuckles]

[Erin] Probably more like, oh, crap, wolves, run. Like, and so I think it allows you to distill down to what is happening.

[DongWon] Yeah.

[Erin] And gives you a break, and then once you reach safety, you can reflect on how beautiful the wolves looked as they tried to tear your throat out.

[Mary Robinette] Amazing.

[Erin] And with that, I will take us to the homework.


[Erin] And your homework is not to put the gleepglop... That is the bonus homework.

[Chuckles]

[Erin] But the actual homework is to take three voices that you com... That you know well or can know well. One way to think about this is a celebrity that you do a good caricature of, that you think of, that has a really distinct voice. Someone you know well, like an interesting storyteller. Just anybody that you think, like, I really understand their voice and can get it in my head. And then write something very basic, like that person goes to the grocery store and buys eggs, in all three of those voices. And see what changes in the way in which you tell that story.


[Mary Robinette] This has been Writing Excuses. You're out of excuses. Now go write.


mbarker: (Fireworks Delight)
[personal profile] mbarker posting in [community profile] wetranscripts

Writing Excuses 21.09: Grounding The Reader 


From https://writingexcuses.com/21-09-grounding-the-reader


Key Points: Grounding the reader? Make them feel fully engaged or immersed in the story.  What are you grounding the reader in? Place, time, emotion? Emotion. Where, who, genre. Tale-telling style. Voice-driven versus action-driven spectrum. Grounding in the storyteller.  How do you ground someone in the story? Sensory details. Context. Action and flashback. Details that catch the eye. Embodiment and emotion side by side. FAST reactions: Focus, Action, Sensation, Thought.


[Season 21, Episode 09]


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[Mary Robinette] This episode of Writing Excuses has been brought to you by our listeners, patrons, and friends. If you would like to learn how to support this podcast, visit www.patreon.com/writingexcuses.


[Season 21, Episode 09]


[Mary Robinette] This is Writing Excuses.

[DongWon] Grounding the reader.

[Erin] Tools, not rules.

[Mary Robinette] For writers, by writers.

[Mary Robinette] I'm Mary Robinette.

[DongWon] I'm DongWon.

[Erin] I'm Erin.


[Erin] And today, we are going to be talking about how to ground the reader in the story from the very beginning. And what we mean by sort of grounding the reader in the story... At least what I mean, is making them feel like they are fully engaged in, fully immersed in the story. And I think that's true whether it's a short story or a novel. A lot of times we talk about novels as being more immersive. But even if you're only reading a 300 word flash piece, you want to feel like in some ways you are in it and you understand where the character is in it. But, I have two questions to start y'all off with. One is what are you actually trying to ground the reader in? Is it the place, is it the time, is it the emotion? What do you think is the most important?

[Mary Robinette] Yes.

[Erin] Okay. Good. Love that.

[DongWon] Emotion. I think starting with how the character feels is the most important for me. I mean... But I'm always, like, very emotion forward in how I think about storytelling. And then, if I know how the character feels about the environment they're in, feels about the situation they're in, then starting to build out all of that around them... That comes secondarily to me. But, you had a different opinion.

[Mary Robinette] I do. I think that there's three basic things that you want to establish at the beginning. Where, who, and genre. And I think that you can do those in the first three sentences. And I think you do where with a link to sensory details about the location. I think you do who with their attitude or their emotion. But also what their role is and what action they're engaged in, if you're doing an action-driven opening. And then the genre, you do with the genre specific details. I'm going to use an example. And I'm using an example, this is an action-driven opening from one of my own stories. From Ghost Talkers.


"The Germans were flanking us at Delville wood when I died."

Ginger Stuyvesant had a dim awareness of her body repeating the soldier's words to the team's stenographer. She tried to hold that awareness at bay, along with the dozens of other spirit circles working for the British Army.


So, the first thing I start with is not actually character. Right? "The Germans were flanking us at Delville Wood when I died." What that tells you is we're talking to a ghost. So we get our genre specific detail up right at the front. We get a sense of where, she's someplace that's large enough to hold dozens of other spirit circles, and it's some sort of military thing. And we have a sense of who she is, because she's the one who is repeating. You may not know the word medium yet, but that is the action she is engaged in. And you also know from the dim awareness of her body and trying to hold that awareness away, that for her, this is an everyday occurrence. This is her job. So I'm doing all of those things, and that's one sequence. But I could have tried to... I could have flipped that. I could have started with,


Ginger Stuyvesant tried to hold the awareness of her body at bay, along with the awareness of the dozens of other spirit circles working for the British Army. She repeated the soldier's words to the team stenographer. "The Germans were flanking us at Delville Wood when I died."


So I'm hitting those same things. The sequence doesn't matter. What I'm doing with that, the choice to start with that opening line was I'm going to give you a question, and I'm going to answer it, coming from the previous thing, of building the reader trust. But I don't think that the order that it comes in matters.

[DongWon] I would agree with that. I also want to add a little bit of extra thought to the thing I was saying earlier about emotion. I think the emotion can also be trying to establish a reader emotion...

[Mary Robinette] Yes.

[DongWon] In addition to... Or a character's emotion. Because I think what was interesting to me about both those examples was I had an emotional state in hearing both of those that was very evocative in both cases, but different. Right? The first was almost a sense of immediate panic, of, like, oh, the Germans have surrounded us and I died. Right? Then it's like, oh, that's so bad. The other is a professionalism, a person doing a job and trying to channel a thing under extreme stress and circumstance. And so I think the emotional state communicated about the character and then therefore my emotional state was both really different, but really grounding in both cases. Because I was immediately felt... Not necessarily embodied, because it's a spirit, but, like, I felt in the scene. In a very immediate way, because you were controlling my emotional state really, really effectively.

[Erin] Yes.

[laughter]

[Erin] I agree with that 100%. No, I was thinking... I was trying to, like, recall those in my head and I think one thing that is in there that you didn't mention in, like, the three things, or maybe it's a part of the who, is also, like, the culture and, I guess, tale telling style...

[Mary Robinette] Yeah.

[Erin] Of the piece. Like, is this a more... Like, what we learn in that section also is there is dialogue, even if it is dialogue of the dead. There's, like, reported dialogue and action. Like, we know that we're in... We know what POV we are in. We understand, like, whether we're going to be getting something that's distanced or close, some of the things that we talked about last season. So there is also kind of the grounding in the way the story is told.


[Mary Robinette] I completely agree with that. So, something we're going to talk about later is this idea of a voice-driven opening versus an action-driven opening, and I think of them as two ends of a spectrum. Most stories are a blend of them. So, in a voice-driven opening like the... At the far extreme of it, I think about, like, the aesthetic voice of it. And that's some of what you're talking about, which is encapsulating both the author's ideas, but also the... Sort of the voice of the character, their history... A lot of the things that we talked about last season about how to make a character feel live.


[Erin] Yeah. I often think of it as, like, for me, grounding in the storyteller, because I am more voice focused. It's kind of like is this an interesting person from whom you would like to hear a tale? Like, is this person... It's like the person coming up to you and being like, you'll never guess what happened to me at the grocery store yesterday, and you're like, well, okay, I wouldn't... Like, all right, let's hear about it, and something about the way in which they say that makes you feel like you're in good hands. Because even if you don't understand everything that's going on, you don't understand all the action, you understand who is taking you through it, and you feel confident that that person is going to do it in a really interesting way.

[DongWon] It's the difference between the Ancient Mariner stopping you versus, like, some guy at the bar. Right? Like, there's a difference in tone and vibe between those two things, and one of those is just really grounding you into different kinds of stories.

[Mary Robinette] Yeah. Although I would not go any place with either of those, just to be really clear.

[laughter]

[Erin] [garbled] Ancient Mariner at...[fubar]

[laughter]

[DongWon] The problem is you can't go anywhere with the Ancient Mariner. He's stuck with going into the wedding.


[Erin] Now that we have a sense of, like, what are we grounding in, how are you doing that? Like, what are the tools that you use in order to ground someone in the story?

[Mary Robinette] So, sensory details are a big one for me. I think that's one of the things that we're asking the reader to do is to sort of build pictures or words... Like images, sensations... We're asking them to carry part of that with them and to do some of that work. So, if I can tap into a sensory detail that is going to be something that the reader... We talked about this with All the Birds in the Sky. When we were talking about... There was a point where one of the characters sat down in the slushie ground... and we've all experienced that, where you sat down on a bench that you didn't know was wet. And so I think anytime you can use a sensory detail that is... That a reader can relate to, that's going to immediately make people feel more grounded, even if it's not something that they could have experienced. Dan talked about this in his... In a class that he taught on the cruise, about fighting, Jackie Chan will have a character thrown through a plate glass window, then stumble back and hit their head on a shelf, because everyone knows what hitting your head on a shelf...

[DongWon] Yeah.

[Mary Robinette] Feels like. And so I think that if you can...

[DongWon] Hopefully we don't know what getting through...

[Mary Robinette] Most of us don't know...

[DongWon] A plate glass... Yeah.

[Chuckles]

[Mary Robinette] So I think that if you can find a sensory detail that is... That we can link to, that that's one of the things you can do to help the reader feel grounded.

[dong wall] Yeah.

[Erin] That makes a lot of sense, but I have a devil's advocate question that I will advocate for the devil after the break.


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[Erin] All right, we are back. My devil advocacy is ready. This is for you, DongWon. You talked about how difficult it is, in a previous episode, sometimes for action...

[DongWon] Yeah.

[Erin] To really grab you. But when Mary Robinette was talking about sensory details, I mean, what's more sensory than the spaceship blowing up around you, and, like, all the sounds and the feelings and the noise. So if that has so many sensory details, is there a reason, like, does that help, or does that not help, in terms of getting grounded in the story?

[DongWon] Sensory can help, and I think sensory details are really, really important. I mean, to be really clear, I said start with emotion, but also, like, that emotion is often embodied and grounded in a specific way. What we smell, what we feel, what we hear. But sometimes I find starting in a quieter moment lets me learn more about how a person is experiencing sensory details in a really different way. So I think about Arkady Martine... I use this example all the time, but there's this moment in the novel where a bomb goes off, and the character experiences it. The way the character experiences it is by removing sensory detail first. Right? She has very little sense of what happened and is very disoriented, and then, one by one, the author adds back sensory detail, and that grounds me in that character's experience so much. Right? There's this description of, like, learning what the word for bomb was because that's what they were yelling that wasn't any of the other words that she knew. And so, like, that thing of, like, being able to lock into I can't process everything that's happening, so I'm going to focus on this one detail, feels really grounding and real to me, even though there's an overwhelming amount of sensory detail. I think part of the problem with starting with an action scene is there's too much information. I think oftentimes in an action scene, I need to know who my antagonists are, I need to know what kind of technology level's happening, I need to know what the physical space looks like. I need to know why I'm being shot at. I need to know what my goal is. Right? It's so much information to get across very, very quickly while also trying to heighten the stakes, in terms of, like, this fast paced action scene, that it's very overwhelming for me as a reader. Which is part of why I think it's hard to do well.

[Mary Robinette] I think what you're pointing at is context.

[DongWon] Yeah.

[Mary Robinette] That often the reason that it's not working is because the reader lacks context. So, for instance, let's say that I'm at home and I have upstairs neighbors and I hear footsteps. Contextually, that's fine. Let's say I'm at home and I hear footsteps upstairs, but I know that my upstairs neighbors are out of town. Let's say I'm at home and I hear my cat, who uses buttons to talk, and I hear my cat say, hurry, stranger, and then I hear footsteps upstairs and I know my neighbors are out of town. Like, those are contextually several different things. That last one did happen by the way.

[laughter]

[DongWon] Very unsettling.

[Mary Robinette] Extremely unsettling.

[DongWon] Yeah.

[Mary Robinette] So, those are very, very different contexts. And I think what happens with an action... With the fight scenes is we do not have the context, we don't know what we're supposed to care about, what we're supposed to root for, what the objective is. And it doesn't take a lot to give context. Honestly.


[Erin] That's funny. It makes me think of how often you see in films and television, but sometimes books as well, the one big moment of action, and then the flashback. Like, 24 hours earlier, like, oh, I was just waking up and it felt great.

[DongWon] Yeah.

[Erin] Because in that case, it's like... It gives us the anticipation of context. The thing that just happened is going to have all this context that you're going to bring out, and this is a big promise. And you're making it and we will actually get to see it fulfilled on the page. Which I think is really exciting. But thinking about that bomb scene, the thing I remember is... I believe that's a scene that comes right after they're having a meal.

[DongWon] Yeah.

[Erin] And the character's looking at the person drinking all the water, and is like... Or eating meat...

[DongWon] There's...

[Erin] There's something where they're like...

[Mary Robinette] Yeah.

[DongWon] They're eating meat, which is, like, insane to them because they grew up on a space station. They're just eating, like, a big slab of meat, and there's a fountain going behind her, and she's like, that is such an insane waste of water. And it was just like this complete moment of disorientation, followed by physical disorientation.

[Erin] Yeah, and I remember that moment.

[DongWon] Yeah.

[Erin] Like, I remember the bomb, but I remember the like, oh, my gosh, the water is gross, and the meat, like, how could you be doing that, because it's such a different perspective...

[DongWon] Yeah.

[Erin] Than I am used to, and therefore, that's a detail that catches the eye. I think one thing that's just interesting with action is we see a lot of action...

[DongWon] Yeah.

[Erin] I think there's just like a lot, like, in film and television, we see a lot of things blowing up. We see a lot of people, for better or worse, getting shot and dismembered. And so I think sometimes we tune those details out because they don't feel new or different. And so... But seeing somebody, like, freak out over a fountain is new and different.

[DongWon] Yeah.

[Erin] So maybe part of the answer can be that when you're grounding, find a detail to ground in, a sensory detail that is going to catch the reader's awareness in a way that they might not be used to.

[DongWon] It's kind of like the thing you were saying about the Jackie Chan thing of you need to have him hitting his head on a shelf, too, because I know what that feels like. I don't know what getting shot feels like.

[Mary Robinette] Yeah.

[DongWon] It seems bad, but I don't have experience with it, so I don't have a visceral reaction to it. Right? And so this is, again, returning to the idea of the microcosm, where I find the microcosm to be really, really useful. To jump media a little bit, as a GM, and it's sort of an actual play setting, one of the things is the players are my audience in addition to the people who are experiencing the story. Right? You have sort of two layers of audience. But one thing I need to do, one thing I've really learned to do, is when starting a campaign, starting a game, I need to put my players in a small relatable situation to ease them into the character. I need to give them a small stakes goal. And so when I'm introducing the characters, I'll do little vignettes that are actually like pretty quiet moments, but that sort of give them a way to figure out, okay, if I'm this person, how do I solve challenges? Right? How do I figure out who I am? So it's not just like a bombastic opening of, like, I'm so and so, and here's my thing in the tavern. It's like, okay, if you are trying to get across town to make it to a meeting on time, how are you doing that?

[Mary Robinette] And this goes back to the thing you were saying before, about grounding starts from emotion.

[DongWon] Yeah.

[Mary Robinette] That, with that, and also the example that you brought up from A Memory Called Empire, that you could have described that scene in eating at the restaurant and made that food seem totally normal and ordinary. But the character's attitude, the lens through which the character's viewing the world, is one of the things that we're trying to introduce the reader to in most fiction, not all fiction. And so thinking about that lens, why are they doing that?

[DongWon] Yeah.

[Mary Robinette] Why are they experiencing things this way? I also think about it as what is their attitude, their opinion about things. You mentioned a thing in a previous episode about sometimes... Last season, about how sometimes you'll write a character having a big emotion, that's a scene that won't actually appear in the story.


[Erin] Yeah. And it's funny, I was thinking though... I think earlier you were talking about embodiment. And so I think in some ways it's like you want the embodiment and the emotion side by side. So if you're leading with, like, something physical, you want enough emotion so that you understand, like, why is this physical... How do they feel about this physical thing happening to them? If six people get slapped, they will all feel it probably the same way, but they won't all, like, emotionally feel it the same way. It depends on who's doing the slapping, what's happening...

[DongWon] Yeah.

[Erin] Where it's going?

[DongWon] Why did he get slapped mattered a lot for how you respond to that, and that's the emotion I want to be grounded in.

[Erin] Exactly. Is it a stranger slapping you, is it your mother? That's a very different thing that's going to be happening, even though the feel of the hand on the face is probably very similar. And then on the other  side of things, like, if you start from emotion, how can you embody this emotion?

[DongWon] Yeah.

[Erin] So that you're not, like, floating around just being like, I am sad, but like... Or I don't understand this culture around me, there's something in it that is an embodied sense, so that that emotion has somewhere to live. Because I think sometimes I don't feel grounded in a story when it's so emotional that I don't understand, like, what is even happening. Like it's gone to just, like, feeling the feelings, with no understanding of why they're happening, where they're happening, or, like, to whom they're happening.


[Mary Robinette] Yeah. I've been using a... This acronym recently, FAST reactions. Focus, Action, Sensation, Thought. That these are the places that we feel reactions. The things that we notice, Focus. The actions that we take in response to the thing. The sensations, where we feel it in our body, and then the things we think about it. And it's not that a character has to have all of those all at the same time. But when they're having reactions, they're probably going to have at least one of those. When I want them to have a really big emotion, I'll like clump them. But for me, it is thinking about where does this character hold tension for the sensation? Where does this character hold tension, what things are comfortable for them, what things are uncomfortable? Using the slap again, if we add one more possible person, if this is someone who's into BDSM, they're going to have a different reaction, they're... The action that they take, the sensations that they have, are going to be different on that slap if it's a consensual slap then it would be if it was a non-consensual slap in a totally different... Even if it's the same character... Those reactions are going to be different.

[Erin] I love that. And we're going to now ground you in some homework. And I promise, it's not go slap people. That is not...

[laughter]

[Mary Robinette] Or be slapped. Don't be. No.

[Erin] Don't slap or be slapped. Or at least if you do it, don't do it because we told you to.

[Mary Robinette] Unless it's consensual, and we love you very much.


[Erin] But I think what I want you to do for the homework is to take something that you're opening and just write the actions. Just write, like, what is physically happening, where the person is, what they're doing, if they're being slapped, what is... What are the sensations that are happening? And then go through and actually figure out, like, write yourself little annotated notes. What is the emotion that you want to have associated with each of those actions? This is how they're going to feel, this is what getting into it. And finally, once you've done that, try writing the scene where it's integrated, where they have the emotions that you annotated mixed with the actions that you've already described, and see what happens.


[DongWon] I love that. This has been Writing Excuses. You're out of excuses. Now go write.

 

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